Create PowerShell TicTacToe Game

Boredom induces the need to keep my mind busy. Imagine being stuck in a place with access to only a basic windows 10 workstation and heavily content filtered internet. Luckily, PowerShell is still enabled on the workstation. So you decide to spend your time creating a PowerShell TicTacToe game to pass the time.

Caveats and Warnings

This PowerShell TicTacToe game took me total 6 hours to research (Google search all the code formats) and put together. Warning, I tested it sparingly and I missed following basic coding best practices.

Looking back at my work there are areas of code that need to be shortened and more comments. Secondly, I prefer to consolidate code with numerous method calls instead of repeating code lines. However, for a small project that occupied my thoughts and passed the time, to small project was enjoyable.

PowerShell TicTacToe game source code

<# Tic Tac Toe Game
Created by powersjo. 
#>

Add-Type -AssemblyName System.Windows.Forms
[System.Windows.Forms.Application]::EnableVisualStyles()

$Path = "$Home\Documents"
if(!(Test-Path -Path $Path\TicTacToe)){
    New-Item -Name TicTacToe -Path $Path -ItemType Directory    
}
if(!(Test-Path -Path $Path\TicTacToe\Board)){
    New-Item -Name Board -Path $Path\TicTacToe -ItemType Directory    
}
if(!(Test-Path -Path $Path\TicTacToe\Board\1.txt)){
    New-Item $Path\TicTacToe\Board -ItemType file -Name 1.txt
}
if(!(Test-Path -Path $Path\TicTacToe\Board\2.txt)){
    New-Item $Path\TicTacToe\Board -ItemType file -Name 2.txt
}
if(!(Test-Path -Path $Path\TicTacToe\Board\3.txt)){
    New-Item $Path\TicTacToe\Board -ItemType file -Name 3.txt
}
if(!(Test-Path -Path $Path\TicTacToe\Board\4.txt)){
    New-Item $Path\TicTacToe\Board -ItemType file -Name 4.txt
}
if(!(Test-Path -Path $Path\TicTacToe\Board\5.txt)){
    New-Item $Path\TicTacToe\Board -ItemType file -Name 5.txt
}
if(!(Test-Path -Path $Path\TicTacToe\Board\6.txt)){
    New-Item $Path\TicTacToe\Board -ItemType file -Name 6.txt
}
if(!(Test-Path -Path $Path\TicTacToe\Board\7.txt)){
    New-Item $Path\TicTacToe\Board -ItemType file -Name 7.txt
}
if(!(Test-Path -Path $Path\TicTacToe\Board\8.txt)){
    New-Item $Path\TicTacToe\Board -ItemType file -Name 8.txt
}
if(!(Test-Path -Path $Path\TicTacToe\Board\9.txt)){
    New-Item $Path\TicTacToe\Board -ItemType file -Name 9.txt
}
if(!(Test-Path -Path $Path\TicTacToe\player.txt)){
    New-Item $Path\TicTacToe -ItemType file -Name player.txt
}

Set-Content $Path\TicTacToe\player.txt '1'
Set-Content $Path\TicTacToe\Board\1.txt '0'
Set-Content $Path\TicTacToe\Board\2.txt '0'
Set-Content $Path\TicTacToe\Board\3.txt '0'
Set-Content $Path\TicTacToe\Board\4.txt '0'
Set-Content $Path\TicTacToe\Board\5.txt '0'
Set-Content $Path\TicTacToe\Board\6.txt '0'
Set-Content $Path\TicTacToe\Board\7.txt '0'
Set-Content $Path\TicTacToe\Board\8.txt '0'
Set-Content $Path\TicTacToe\Board\9.txt '0'

$Form                            = New-Object system.Windows.Forms.Form
$Form.ClientSize                 = '380,290'
$Form.text                       = "Form"
$Form.TopMost                    = $false

$Button1                         = New-Object system.Windows.Forms.Button
$Button1.text                    = ""
$Button1.width                   = 30
$Button1.height                  = 30
$Button1.location                = New-Object System.Drawing.Point(115,64)
$Button1.Font                    = 'Microsoft Sans Serif,10'

$Button2                         = New-Object system.Windows.Forms.Button
$Button2.text                    = ""
$Button2.width                   = 30
$Button2.height                  = 30
$Button2.location                = New-Object System.Drawing.Point(187,64)
$Button2.Font                    = 'Microsoft Sans Serif,10'

$Button3                         = New-Object system.Windows.Forms.Button
$Button3.text                    = ""
$Button3.width                   = 30
$Button3.height                  = 30
$Button3.location                = New-Object System.Drawing.Point(260,64)
$Button3.Font                    = 'Microsoft Sans Serif,10'

$Button4                         = New-Object system.Windows.Forms.Button
$Button4.text                    = ""
$Button4.width                   = 30
$Button4.height                  = 30
$Button4.location                = New-Object System.Drawing.Point(115,111)
$Button4.Font                    = 'Microsoft Sans Serif,10'

$Button5                         = New-Object system.Windows.Forms.Button
$Button5.text                    = ""
$Button5.width                   = 30
$Button5.height                  = 30
$Button5.location                = New-Object System.Drawing.Point(187,111)
$Button5.Font                    = 'Microsoft Sans Serif,10'

$Button6                         = New-Object system.Windows.Forms.Button
$Button6.text                    = ""
$Button6.width                   = 30
$Button6.height                  = 30
$Button6.location                = New-Object System.Drawing.Point(260,111)
$Button6.Font                    = 'Microsoft Sans Serif,10'

$Button7                         = New-Object system.Windows.Forms.Button
$Button7.text                    = ""
$Button7.width                   = 30
$Button7.height                  = 30
$Button7.location                = New-Object System.Drawing.Point(260,157)
$Button7.Font                    = 'Microsoft Sans Serif,10'

$Button8                         = New-Object system.Windows.Forms.Button
$Button8.text                    = ""
$Button8.width                   = 30
$Button8.height                  = 30
$Button8.location                = New-Object System.Drawing.Point(187,157)
$Button8.Font                    = 'Microsoft Sans Serif,10'

$Button9                         = New-Object system.Windows.Forms.Button
$Button9.text                    = ""
$Button9.width                   = 30
$Button9.height                  = 30
$Button9.location                = New-Object System.Drawing.Point(115,157)
$Button9.Font                    = 'Microsoft Sans Serif,10'

$Button10                        = New-Object system.Windows.Forms.Button
$Button10.text                   = "reset"
$Button10.width                  = 60
$Button10.height                 = 30
$Button10.location               = New-Object System.Drawing.Point(186,207)
$Button10.Font                   = 'Microsoft Sans Serif,10'

$Label1                        = New-Object System.Windows.Forms.Label
$Label1.text                   = "Turn: Player 1"
$Label1.width                  = 60
$Label1.height                 = 30
$Label1.location               = New-Object System.Drawing.Point(10,10)
$Label1.Font                   = 'Microsoft Sans Serif,10'

$Form.controls.AddRange(@($Button1,$Button2,$Button3,$Button4,$Button5,$Button6,$Button7,$Button8,$Button9,$Button10,$Label1))

$Button10.Add_Click({
    Set-Content $Path\TicTacToe\player.txt '1'
    Set-Content $Path\TicTacToe\Board\1.txt '0'
    Set-Content $Path\TicTacToe\Board\2.txt '0'
    Set-Content $Path\TicTacToe\Board\3.txt '0'
    Set-Content $Path\TicTacToe\Board\4.txt '0'
    Set-Content $Path\TicTacToe\Board\5.txt '0'
    Set-Content $Path\TicTacToe\Board\6.txt '0'
    Set-Content $Path\TicTacToe\Board\7.txt '0'
    Set-Content $Path\TicTacToe\Board\8.txt '0'
    Set-Content $Path\TicTacToe\Board\9.txt '0'
    $Button1.Text = ""
    $Button2.Text = ""
    $Button3.Text = ""
    $Button4.Text = ""
    $Button5.Text = ""
    $Button6.Text = ""
    $Button7.Text = ""
    $Button8.Text = ""
    $Button9.Text = ""
    $Label1.Text = "Turn: Player 1"
})

function Cycle-Player{
    $tempPlayer = Get-Content $Path\TicTacToe\player.txt 
    if($tempPlayer -eq 1){
        Set-Content $Path\TicTacToe\player.txt '2'
        $Label1.Text = "Turn: Player 2"
    }
    else{
        Set-Content $Path\TicTacToe\player.txt '1'
        $Label1.Text = "Turn: Player 1"
    }
}

$Button1.Add_Click({
$tempPlayer = Get-Content $Path\TicTacToe\player.txt 
$tempSpot = Get-Content $Path\TicTacToe\Board\1.txt
    if($tempSpot -eq 0){
        if($tempPlayer -eq 1){
            $Button1.Text = "X"
            Set-Content $Path\TicTacToe\Board\1.txt '1'
        }
        ElseIf($tempPlayer -eq 2){
            $Button1.Text = "O"
            Set-Content $Path\TicTacToe\Board\1.txt '2'
        }
        Cycle-Player
    }
})

$Button2.Add_Click({
$tempPlayer = Get-Content $Path\TicTacToe\player.txt 
$tempSpot = Get-Content $Path\TicTacToe\Board\2.txt
    if($tempSpot -eq 0){
        switch ($tempPlayer){
            1{
                $Button2.Text = "X"
                Set-Content $Path\TicTacToe\Board\2.txt '1'
            }
            2{
                $Button2.Text = "O"
                Set-Content $Path\TicTacToe\Board\2.txt '2'
            }
        }
        Cycle-Player
    }
})

$Button3.Add_Click({
$tempPlayer = Get-Content $Path\TicTacToe\player.txt 
$tempSpot = Get-Content $Path\TicTacToe\Board\3.txt
    if($tempSpot -eq 0){
        switch ($tempPlayer){
            1{
                $Button3.Text = "X"
                Set-Content $Path\TicTacToe\Board\3.txt '1'
            }
            2{
                $Button3.Text = "O"
                Set-Content $Path\TicTacToe\Board\3.txt '2'
            }
        }
        Cycle-Player
    }
})

$Button4.Add_Click({
$tempPlayer = Get-Content $Path\TicTacToe\player.txt 
$tempSpot = Get-Content $Path\TicTacToe\Board\4.txt
    if($tempSpot -eq 0){
        switch ($tempPlayer){
            1{
                $Button4.Text = "X"
                Set-Content $Path\TicTacToe\Board\4.txt '1'
            }
            2{
                $Button4.Text = "O"
                Set-Content $Path\TicTacToe\Board\4.txt '2'
            }
        }
        Cycle-Player
    }
})

$Button5.Add_Click({
$tempPlayer = Get-Content $Path\TicTacToe\player.txt 
$tempSpot = Get-Content $Path\TicTacToe\Board\5.txt
    if($tempSpot -eq 0){
        switch ($tempPlayer){
            1{
                $Button5.Text = "X"
                Set-Content $Path\TicTacToe\Board\5.txt '1'
            }
            2{
                $Button5.Text = "O"
                Set-Content $Path\TicTacToe\Board\5.txt '2'
            }
        }
        Cycle-Player
    }
})

$Button6.Add_Click({
$tempPlayer = Get-Content $Path\TicTacToe\player.txt 
$tempSpot = Get-Content $Path\TicTacToe\Board\6.txt
    if($tempSpot -eq 0){
        switch ($tempPlayer){
            1{
                $Button6.Text = "X"
                Set-Content $Path\TicTacToe\Board\6.txt '1'
            }
            2{
                $Button6.Text = "O"
                Set-Content $Path\TicTacToe\Board\6.txt '2'
            }
        }
        Cycle-Player
    }
})

$Button7.Add_Click({
$tempPlayer = Get-Content $Path\TicTacToe\player.txt 
$tempSpot = Get-Content $Path\TicTacToe\Board\7.txt
    if($tempSpot -eq 0){
        switch ($tempPlayer){
            1{
                $Button7.Text = "X"
                Set-Content $Path\TicTacToe\Board\7.txt '1'
            }
            2{
                $Button7.Text = "O"
                Set-Content $Path\TicTacToe\Board\7.txt '2'
            }
        }
        Cycle-Player
    }
})

$Button8.Add_Click({
$tempPlayer = Get-Content $Path\TicTacToe\player.txt 
$tempSpot = Get-Content $Path\TicTacToe\Board\8.txt
    if($tempSpot -eq 0){
        switch ($tempPlayer){
            1{
                $Button8.Text = "X"
                Set-Content $Path\TicTacToe\Board\8.txt '1'
            }
            2{
                $Button8.Text = "O"
                Set-Content $Path\TicTacToe\Board\8.txt '2'
            }
        }
        Cycle-Player
    }
})

$Button9.Add_Click({
$tempPlayer = Get-Content $Path\TicTacToe\player.txt 
$tempSpot = Get-Content $Path\TicTacToe\Board\9.txt
    if($tempSpot -eq 0){
        switch ($tempPlayer){
            1{
                $Button9.Text = "X"
                Set-Content $Path\TicTacToe\Board\9.txt '1'
            }
            2{
                $Button9.Text = "O"
                Set-Content $Path\TicTacToe\Board\9.txt '2'
            }
        }
        Cycle-Player
    }
})

$Form.ShowDialog()

In conclusion, the end product is very bare bones. The featured image above gives a screenshot of the finished product. Additionally, feel free to copy and use or improve or disregard the code. Finally, just consider the work an open source contribution to the internet. Thanks for reading.

If you want to check out my previous blog post on code / scripting click here.

If you want to read a different topic try any of my book reviews.

Most of the help I found online was located here at StackOverflow.

Dog2D Game Update 1

Greetings and Salutations!

Since my last post, I have added some small enhancements to the first level. When I think about this Dog2D game, I really want to emulate a dog as the player. I have focused on thinking about the actions and mannerisms of dogs and applying those to the game.

As the dog runs I want the player to feel the excitement. When the dog barks it should grab your attention. I have added birds that fly around and tweet. I plan on adding more interactions with birds and other animals; a dog is always investigating noises and other animals so I need to add more interactions there.

Some other small enhancements are better borders around the level, tweaking animations and adding dog collars.

I have a long list of more additions including a better inventory system and adding human sprites to interact with. I also want to implement a job system for the player as the dog: guard dog, fetching, hunting, tracking or maybe even a hospital companion dog. Thanks for reading and I hope to post another update soon.

My previous post on the game.

– Powersjo

New Game in development

I am excited to announce that I am developing a new game to be released on PC!

It’s really new and I do not have a name but I do have a theme. It will be a 2D, top-down game with the main character as a dog.

Here is a sneak peak of what I have:

GIF of a new game by Powersjo

That is all I can show right now. Thanks for your interest and I hope to post another update shortly after the 2017 Holiday season.

My first update to the game is here.

– Powersjo